OS X Graphics Issues with 4.1.2

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Professor Chaos
Posts: 13
Joined: 20 May 2020, 07:56

OS X Graphics Issues with 4.1.2

#1 Post by Professor Chaos » 02 Apr 2021, 17:01

In previous versions of Diptrace, I was able to use 3d preview without a problem.

With 4.1.2, if I set Graphics Mode to "Direct3D", 3D preview in PCB Layout either hangs with high CPU use on "Creating 3D board" or takes a very long time to render even a board with a single component.

If I set Graphics Mode to "OpenGL", 3D preview is fast and smooth. HOWEVER, 2D graphics don't work: you can't see a component when you try to place it, and the drawing area's scroll bars don't work.

I am running Mac OS Catalina, 10.15.7.

Alex
Technical Support
Posts: 3897
Joined: 13 Jun 2010, 23:43

Re: OS X Graphics Issues with 4.1.2

#2 Post by Alex » 04 Apr 2021, 22:09

We tried DipTrace 4.1.2 on Mac OS Big Sur. Direct3D mode works fast and smooth in 2D and 3D, OpenGL doesn't work. You should use Direct3D mode and you can update drivers of video card if you have hangs in 3D mode. If that doesn't help please send your board and custom 3D models for verification if any are used on the board.

benwadub
Posts: 1
Joined: 28 Apr 2021, 09:17

Re: OS X Graphics Issues with 4.1.2

#3 Post by benwadub » 28 Apr 2021, 09:19

same problem here with Catalina, impossible to have rendering working!

Professor Chaos
Posts: 13
Joined: 20 May 2020, 07:56

Re: OS X Graphics Issues with 4.1.2

#4 Post by Professor Chaos » 03 May 2021, 19:23

Must be a Catalina issue.

A workaround is to switch to OpenGL for 3d preview, then switch back to Direct3D when done.

ahmetdogan
Posts: 5
Joined: 12 Aug 2021, 00:09

Re: OS X Graphics Issues with 4.1.2

#5 Post by ahmetdogan » 26 Sep 2021, 23:01

Exact same issue with Big Sur 11.4.

Diptrace v4.1.3.1
Processor: 2,3 GHz Quad-Core Intel Core i7
Graphics Card: NVIDIA GeForce GT 750M 2 GB
OpenGL is slow, but better than hanging.. So OpenGL for 3d preview, then switch back to Direct3D when done..

ahmetdogan
Posts: 5
Joined: 12 Aug 2021, 00:09

Re: OS X Graphics Issues with 4.1.2

#6 Post by ahmetdogan » 27 Sep 2021, 00:07

..and Export STEP does not work even with OpenGL..

Alex
Technical Support
Posts: 3897
Joined: 13 Jun 2010, 23:43

Re: OS X Graphics Issues with 4.1.2

#7 Post by Alex » 27 Sep 2021, 23:48

We have developed an option of different graphics modes for 2D and 3D. It will appear in the next version and it should solve the problem.

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