OS X Graphics Issues with 4.1.2

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Professor Chaos
Posts: 8
Joined: 20 May 2020, 14:56

OS X Graphics Issues with 4.1.2

#1 Post by Professor Chaos » 03 Apr 2021, 00:01

In previous versions of Diptrace, I was able to use 3d preview without a problem.

With 4.1.2, if I set Graphics Mode to "Direct3D", 3D preview in PCB Layout either hangs with high CPU use on "Creating 3D board" or takes a very long time to render even a board with a single component.

If I set Graphics Mode to "OpenGL", 3D preview is fast and smooth. HOWEVER, 2D graphics don't work: you can't see a component when you try to place it, and the drawing area's scroll bars don't work.

I am running Mac OS Catalina, 10.15.7.

Alex
Technical Support
Posts: 3502
Joined: 14 Jun 2010, 06:43

Re: OS X Graphics Issues with 4.1.2

#2 Post by Alex » 05 Apr 2021, 05:09

We tried DipTrace 4.1.2 on Mac OS Big Sur. Direct3D mode works fast and smooth in 2D and 3D, OpenGL doesn't work. You should use Direct3D mode and you can update drivers of video card if you have hangs in 3D mode. If that doesn't help please send your board and custom 3D models for verification if any are used on the board.

benwadub
Posts: 1
Joined: 28 Apr 2021, 16:17

Re: OS X Graphics Issues with 4.1.2

#3 Post by benwadub » 28 Apr 2021, 16:19

same problem here with Catalina, impossible to have rendering working!

Professor Chaos
Posts: 8
Joined: 20 May 2020, 14:56

Re: OS X Graphics Issues with 4.1.2

#4 Post by Professor Chaos » 04 May 2021, 02:23

Must be a Catalina issue.

A workaround is to switch to OpenGL for 3d preview, then switch back to Direct3D when done.

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